Navigating the Uncanny Valley
Thursday, December 13th, 2007Navigating the Uncanny Valley For so long the holy grail of game designers, truly realistic character designs may not be what Wii, PS3, and Xbox players want after all
Navigating the Uncanny Valley For so long the holy grail of game designers, truly realistic character designs may not be what Wii, PS3, and Xbox players want after all